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i hate this question

by sana.noor » Mon Oct 21, 2013 3:07 am
The Action-Packed Gaming Company, based on the success of the previous season's video game featuring the character Sam Li, of the popular Fist of Awe series of martial arts movies, developed for the current season a similar martial arts game featuring a new character who is also a martial arts master. The new game had improved 3-D graphics, enhanced multiplayer capability, and dozens of new martial arts moves developed by real-life masters. However, marketing surveys showed that teenagers were uninterested in this new game, and the game sold very poorly.

The passage implies that an explanation for the failure of the new game is based on doubt regarding which of the following assumptions?

a)Teenagers make purchasing decisions based on the technological merits of video games, not the name recognition of the games' main characters.

b)Buyers of video games prefer to purchase games based on popular movies.

c)The Fist of Awe series of movies was extremely popular with teenagers who regularly purchase video games.

d)Technological improvement from one video game to the next does not guarantee a corresponding increase in sales.

e)The successful video game may have benefited from advertising associated with the Fist of Awe movies, a benefit the failed video game did not have.

OA is A actually this is really a tough question for me, i read the question stem more than 10 times but still confused.
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by GMATGuruNY » Mon Oct 21, 2013 3:41 am
The question stem asks for the manufacturer's assumption.
Thus, we can rephrase the passage and the question stem as follows:
The Action-Packed Gaming Company, based on the success of the previous season's video game featuring the character Sam Li, of the popular Fist of Awe series of martial arts movies, developed for the current season a similar martial arts game featuring a new character who is also a martial arts master. The new game had improved 3-D graphics, enhanced multiplayer capability, and dozens of new martial arts moves developed by real-life masters. The manufacturer predicts that the new game will be even more successful than the previous season's game.

The manufacturer's prediction depends on which of the following assumptions?
The assumption is WHAT MUST BE TRUE for the conclusion to be valid.

Answer choice A:
For the new game to succeed, IT MUST BE TRUE that teenagers make purchasing decisions based on the technological merits of video games, not the name recognition of the games' main characters.
Yes: if name recognition is important, then the new game will not succeed, since its main character lacks name recognition.

The correct answer is A.
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by theCodeToGMAT » Mon Oct 21, 2013 4:04 am
Nice Question Stem.. and Very Nice Explanation by Mitch!.

Thanks Sana & Mitch!
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by AppleBees » Mon Oct 21, 2013 6:56 am
I am still not sure how you derive the question stem:

The passage implies that an explanation for the failure of the new game is based on doubt regarding which of the following assumptions?

I am not sure if I understand what this means? especially "based on doubt regarding..."

could you please explain in more detail how you came up with your own stem from the above?

Thanks,