Carpal Tunnel Syndrome

This topic has expert replies
Master | Next Rank: 500 Posts
Posts: 239
Joined: Thu Oct 28, 2010 8:40 am
Location: India
Thanked: 5 times
Followed by:2 members
GMAT Score:690

Carpal Tunnel Syndrome

by Dean Jones » Wed Oct 26, 2011 6:50 am
Hi Friends,

I am having difficulty in understanding the following problem. Please help.

Doctor: Research shows that adolescents who play video games on a regular basis are three times as likely to develop carpal tunnel syndrome as are adolescents who do not play video games. Federal legislation that prohibits the sale of video games to minors would help curb this painful wrist condition among adolescents. The doctor's conclusion depends on which of the following assumptions?

"¢ The majority of federal legislators would vote for a bill that prohibits the sale of video games to minors.
"¢ Not all adolescents who play video games on a regular basis suffer from carpal tunnel syndrome.
"¢ Playing video games is the only way an adolescent can develop carpal tunnel syndrome.
"¢ Most parents would refuse to purchase video games for their adolescent children.
"¢ The regular playing of video games by adolescents does not produce such beneficial effects as better hand-eye coordination and improved reaction time.


OA after some discussions.

Legendary Member
Posts: 574
Joined: Sun Jun 01, 2008 8:48 am
Location: Bangalore
Thanked: 28 times

by vishubn » Wed Oct 26, 2011 9:34 am
Doctor: Research shows that adolescents who play video games on a regular basis are three times as likely to develop carpal tunnel syndrome as are adolescents who do not play video games. Federal legislation that prohibits the sale of video games to minors would help curb this painful wrist condition among adolescents. The doctor's conclusion depends on which of the following assumptions?

"¢ The majority of federal legislators would vote for a bill that prohibits the sale of video games to minors.
"¢ Not all adolescents who play video games on a regular basis suffer from carpal tunnel syndrome.
"¢ Playing video games is the only way an adolescent can develop carpal tunnel syndrome.
"¢ Most parents would refuse to purchase video games for their adolescent children.
"¢ The regular playing of video games by adolescents does not produce such beneficial effects as better hand-eye coordination and improved reaction time.
Main area to concentrate is the Laws, Video games , Carpel tunnel and the kids

A) Clearly OOS, What happens to the Bill is not the passage concern
B)Not all ! tooo extreme
C) Only way -- extreme!!
D) so the bill assume that Kids will go and Buy the video games, and the one who sells can refuse , But what if Parents and go and buy the games for the kids , then kids can still play the game... LOOKS good
E) benefits? not interested, out of scope

IMO D
KILL !! DIE !! or BEAT my FEAR !!! de@D END!!

User avatar
Master | Next Rank: 500 Posts
Posts: 416
Joined: Tue Aug 30, 2011 2:18 pm
Location: Delhi, India
Thanked: 13 times
Followed by:9 members

by vaibhavgupta » Thu Oct 27, 2011 8:01 am
Dean Jones wrote:Hi Friends,

I am having difficulty in understanding the following problem. Please help.

Doctor: Research shows that adolescents who play video games on a regular basis are three times as likely to develop carpal tunnel syndrome as are adolescents who do not play video games. Federal legislation that prohibits the sale of video games to minors would help curb this painful wrist condition among adolescents. The doctor's conclusion depends on which of the following assumptions?

"¢ The majority of federal legislators would vote for a bill that prohibits the sale of video games to minors.
"¢ Not all adolescents who play video games on a regular basis suffer from carpal tunnel syndrome.
"¢ Playing video games is the only way an adolescent can develop carpal tunnel syndrome.
"¢ Most parents would refuse to purchase video games for their adolescent children.
"¢ The regular playing of video games by adolescents does not produce such beneficial effects as better hand-eye coordination and improved reaction time.


OA after some discussions.
IMOC

whats the OA?

Legendary Member
Posts: 541
Joined: Thu May 31, 2007 6:44 pm
Location: UK
Thanked: 21 times
Followed by:3 members
GMAT Score:680

by rohangupta83 » Thu Oct 27, 2011 9:01 am
D is good !

Legendary Member
Posts: 2789
Joined: Tue Jul 26, 2011 12:19 am
Location: Chennai, India
Thanked: 206 times
Followed by:43 members
GMAT Score:640

by GmatKiss » Thu Oct 27, 2011 12:58 pm
IMO: D

Junior | Next Rank: 30 Posts
Posts: 14
Joined: Sat Oct 22, 2011 8:46 pm
Thanked: 10 times

by swipesville » Thu Oct 27, 2011 4:30 pm
Hi Friends,

I am having difficulty in understanding the following problem. Please help.

Doctor: Research shows that adolescents who play video games on a regular basis are three times as likely to develop carpal tunnel syndrome as are adolescents who do not play video games. Federal legislation that prohibits the sale of video games to minors would help curb this painful wrist condition among adolescents. The doctor's conclusion depends on which of the following assumptions?

"¢ The majority of federal legislators would vote for a bill that prohibits the sale of video games to minors.
"¢ Not all adolescents who play video games on a regular basis suffer from carpal tunnel syndrome.
"¢ Playing video games is the only way an adolescent can develop carpal tunnel syndrome.
"¢ Most parents would refuse to purchase video games for their adolescent children.
"¢ The regular playing of video games by adolescents does not produce such beneficial effects as better hand-eye coordination and improved reaction time.

OA after some discussions.


Hey Bro, here's what I saw in this question (very good one by the way)

On the first pass thru the choices I eliminated B and E

B: this answer is pretty obvious and a natural cause of the likeliness of something to happen (there will be some ppl who don't get it at all)

E: out of scope, we're discussing pitfalls of video games here not benefits (opposite)

C: was next to do. this answer would be perfect if the argument read "the sale of video games to minors would help ELIMINATE this painful wrist condition" but it says curb. based on that language I eliminated it.

A&D: It's pretty tight here but I chose D, i just felt that the access to the video games was the real issue here. The author assumes "hey no video games for kids no problem!" Clearly he's assuming there's no other access point for kids.. Plus on a more advanced note this assumption is a "defending assumption" which in this case eliminates a possible source of attack.

That's my take!

~Brett

Master | Next Rank: 500 Posts
Posts: 239
Joined: Thu Oct 28, 2010 8:40 am
Location: India
Thanked: 5 times
Followed by:2 members
GMAT Score:690

by Dean Jones » Fri Oct 28, 2011 1:26 pm
OA is D